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hub / github.com/5zig/The-5zig-Mod / renderTextureOverlay

Method renderTextureOverlay

Minecraft-Utils/1.12.2/src/Variables.java:1130–1142  ·  view source on GitHub ↗
(int x1, int x2, int y1, int y2)

Source from the content-addressed store, hash-verified

1128 }
1129
1130 @Override
1131 public void renderTextureOverlay(int x1, int x2, int y1, int y2) {
1132 bve var4 = bve.a();
1133 buk var5 = var4.c();
1134 bindTexture(biq.b);
1135 GLUtil.color(1.0F, 1.0F, 1.0F, 1.0F);
1136 var5.a(7, cdy.i);
1137 var5.b((double) x1, (double) y2, 0.0D).a(0.0D, (double) ((float) y2 / 32.0F)).b(64, 64, 64, 255).d();
1138 var5.b((double) (x1 + x2), (double) y2, 0.0D).a((double) ((float) x2 / 32.0F), (double) ((float) y2 / 32.0F)).b(64, 64, 64, 255).d();
1139 var5.b((double) (x1 + x2), (double) y1, 0.0D).a((double) ((float) x2 / 32.0F), (double) ((float) y1 / 32.0F)).b(64, 64, 64, 255).d();
1140 var5.b((double) x1, (double) y1, 0.0D).a(0.0D, (double) ((float) y1 / 32.0F)).b(64, 64, 64, 255).d();
1141 var4.b();
1142 }
1143
1144 @Override
1145 public void setIngameFocus() {

Callers

nothing calls this directly

Calls 6

bindTextureMethod · 0.95
colorMethod · 0.95
aMethod · 0.45
cMethod · 0.45
dMethod · 0.45
bMethod · 0.45

Tested by

no test coverage detected