* Set the object size on the Z axis (called "depth").
(depth: float)
| 133 | * Set the object size on the Z axis (called "depth"). |
| 134 | */ |
| 135 | setDepth(depth: float): void; |
| 136 | |
| 137 | /** |
| 138 | * Change the scale on Z axis of the object (changing its depth). |
no outgoing calls
no test coverage detected