(task)
| 1621 | // after the operation actually completed. (Load actions resolve at end of |
| 1622 | // frame and are awaited via renderAndStep + waitUntil instead.) |
| 1623 | const completed = (task) => |
| 1624 | task && task.promise ? task.promise : Promise.resolve(); |
| 1625 | |
| 1626 | it('saves to storage with metadata and lists it (no save- prefix)', async () => { |
| 1627 | const { runtimeScene } = await makeGameAndScene(); |
no test coverage detected