()
| 2153 | }; |
| 2154 | |
| 2155 | const getCurrentPlayerPing = () => { |
| 2156 | const currentPlayerNumber = gdjs.multiplayer.getCurrentPlayerNumber(); |
| 2157 | return getPlayerPing(currentPlayerNumber); |
| 2158 | }; |
| 2159 | |
| 2160 | const markPlayerAsDisconnected = ({ |
| 2161 | runtimeScene, |
nothing calls this directly
no test coverage detected