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hub / github.com/4ch12dy/il2cpp / gz_load

Function gz_load

unity_2018_x/libil2cpp/external/zlib/gzread.c:21–47  ·  view source on GitHub ↗

Use read() to load a buffer -- return -1 on error, otherwise 0. Read from state->fd, and update state->eof, state->err, and state->msg as appropriate. This function needs to loop on read(), since read() is not guaranteed to read the number of bytes requested, depending on the type of descriptor. */

(state, buf, len, have)

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Callers 3

gz_availFunction · 0.85
gz_fetchFunction · 0.85
gz_readFunction · 0.85

Calls 1

gz_errorFunction · 0.85

Tested by

no test coverage detected