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Function read_buf

unity_2017_x/libil2cpp/external/zlib/deflate.c:988–1013  ·  view source on GitHub ↗

=========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read. All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->next_in buffer and copying from it. * (See also flush_pending()). */

(strm, buf, size)

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Callers 1

fill_windowFunction · 0.70

Calls 2

adler32Function · 0.70
zmemcpyFunction · 0.70

Tested by

no test coverage detected