| 28 | } |
| 29 | |
| 30 | function go(val){ |
| 31 | //random key |
| 32 | var key = GUID(); |
| 33 | var value = GUID(); |
| 34 | //set |
| 35 | m1.set(key, value, 60, function(err, result){ |
| 36 | if (err){ |
| 37 | if (err !== "over queue limit"){ |
| 38 | throw new Error(err); |
| 39 | }else{ |
| 40 | return; |
| 41 | } |
| 42 | } |
| 43 | console.log("SET: " + result); |
| 44 | m1.get(key, function(err, result){ |
| 45 | if (err){ |
| 46 | if (err !== "over queue limit"){ |
| 47 | throw new Error(err); |
| 48 | }else{ |
| 49 | return; |
| 50 | } |
| 51 | } |
| 52 | console.log("GET: " + result); |
| 53 | }); |
| 54 | } ); |
| 55 | } |
| 56 | |
| 57 | //function defaultShard(key){ |
| 58 | // return (((crc32(key) >>> 16) & 0x7fff) % membases.length) || 0; |