| 4 | using System.IO; |
| 5 | |
| 6 | public class PythonConsole : ModuleRules |
| 7 | { |
| 8 | |
| 9 | |
| 10 | public PythonConsole(TargetInfo Target) |
| 11 | { |
| 12 | PrivateIncludePaths.AddRange( |
| 13 | new string[] { |
| 14 | "PythonConsole/Private", |
| 15 | // ... add other private include paths required here ... |
| 16 | } |
| 17 | ); |
| 18 | |
| 19 | PrivateDependencyModuleNames.AddRange( |
| 20 | new string[] { |
| 21 | "Core", |
| 22 | "CoreUObject", // @todo Mac: for some reason it's needed to link in debug on Mac |
| 23 | "Engine", |
| 24 | "InputCore", |
| 25 | "UnrealEd", |
| 26 | "Slate", |
| 27 | "SlateCore", |
| 28 | "EditorStyle", |
| 29 | "TargetPlatform", |
| 30 | "UnrealEnginePython" |
| 31 | } |
| 32 | ); |
| 33 | |
| 34 | } |
| 35 | } |
nothing calls this directly
no outgoing calls
no test coverage detected