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Functions2,200 in github.com/1j01/janitorial-android

↓ 6 callersFunctionee
(t)
three-stuff/z-worker.js:1
↓ 6 callersFunctionflatten
( array, nBlocks, blockSize )
three-stuff/three.module.js:17247
↓ 6 callersMethodflush
()
three-stuff/zip.min.js:1
↓ 6 callersFunctiong
()
lib/ruffle-nightly-2022_01_30/core.ruffle.7ce43ca87887b5bb218c.js:1
↓ 6 callersFunctiong
()
lib/ruffle-nightly-2022_01_30/core.ruffle.4edb804088dd86c37215.js:1
↓ 6 callersFunctiongetGeometry
( name )
three-stuff/three.module.js:41324
↓ 6 callersFunctiongetLevelLists
(resources)
src/game.js:5929
↓ 6 callersFunctiongetLocalStorageHash
( gui, key )
three-stuff/dat.gui.module.js:3307
↓ 6 callersMethodgetNormalMatrix
( matrix4 )
three-stuff/three.module.js:1288
↓ 6 callersFunctiongetTextureEncodingFromMap
( map )
three-stuff/three.module.js:19008
↓ 6 callersFunctionhashEdge
( v0, v1 )
three-stuff/LDrawLoader.js:115
↓ 6 callersMethodintersectsSphere
( sphere )
three-stuff/three.module.js:4920
↓ 6 callersMethodlengthSq
()
three-stuff/three.module.js:929
↓ 6 callersFunctionm
(e,t)
css3d/lib/dat.gui.min.js:13
↓ 6 callersFunctionparseGameID
(gameName)
src/game.js:503
↓ 6 callersFunctionpointInTriangle
( ax, ay, bx, by, cx, cy, px, py )
three-stuff/three.module.js:30726
↓ 6 callersFunctionrectangleCollisionTest
(x, y, width, height, filter)
src/game.js:626
↓ 6 callersFunctionreloadObject
(resetCamera)
three-stuff/3d-main.js:251
↓ 6 callersFunctions
(r)
three-stuff/zip.min.js:1
↓ 6 callersMethodscale
( sx, sy )
three-stuff/three.module.js:1325
↓ 6 callersMethodset
( x, y, z )
three-stuff/three.module.js:3210
↓ 6 callersMethodsetComponents
( x, y, z, w )
three-stuff/three.module.js:7284
↓ 6 callersMethodsetFromPoints
( points )
three-stuff/three.module.js:4006
↓ 6 callersFunctionstartGrab
(grab, { grabType, duringPlayback = false, mouse: mouseParam = mouse // using destructuring to default to g
src/game.js:3718
↓ 6 callersFunctiontoggleMute
({ savePreference = true } = {})
src/game.js:2887
↓ 6 callersFunctionwinOrLose
()
src/game.js:1541
↓ 5 callersFunctionCubicBezier
( t, p0, p1, p2, p3 )
three-stuff/three.module.js:37977
↓ 5 callersFunctionQ
(e)
three-stuff/z-worker.js:1
↓ 5 callersFunctionQuadraticBezier
( t, p0, p1, p2 )
three-stuff/three.module.js:37942
↓ 5 callersFunctionYt
(t)
three-stuff/zip.min.js:1
↓ 5 callersFunction_add
( gui, object, property, params )
three-stuff/dat.gui.module.js:3260
↓ 5 callersMethod_setEndings
( atStart, atEnd, pingPong )
three-stuff/three.module.js:45229
↓ 5 callersMethodaddScalar
( s )
three-stuff/three.module.js:8279
↓ 5 callersFunctionc
(e,t,n)
css3d/lib/dat.gui.min.js:13
↓ 5 callersFunctioncloneUniforms
* Uniform Utilities
three-stuff/three.module.js:13037
↓ 5 callersFunctioncloseNonErrorDialogs
()
src/game.js:409
↓ 5 callersMethoddistanceToPoint
( point )
three-stuff/three.module.js:7350
↓ 5 callersFunctionf
(e,t,n,o)
css3d/lib/dat.gui.min.js:13
↓ 5 callersMethodflush
()
three-stuff/z-worker.js:1
↓ 5 callersFunctiongenerateMipmap
( target, texture, width, height )
three-stuff/three.module.js:21787
↓ 5 callersFunctiongetInternalFormat
( internalFormatName, glFormat, glType )
three-stuff/three.module.js:21798
↓ 5 callersFunctiongetLevelSelectURL
()
src/game.js:5791
↓ 5 callersMethodgetOutput
()
three-stuff/three.module.js:42706
↓ 5 callersFunctiongetTexelDecodingFunction
( functionName, encoding )
three-stuff/three.module.js:18142
↓ 5 callersMethodhasPrecedenceOver
(e)
lib/ruffle-nightly-2022_01_30/ruffle.js:1
↓ 5 callersFunctionisNum
(value)
src/game.js:5009
↓ 5 callersFunctionisPowerOfTwo
( image )
three-stuff/three.module.js:21765
↓ 5 callersFunctionlocallyInside
( a, b )
three-stuff/three.module.js:30807
↓ 5 callersMethodmakeEmpty
()
three-stuff/three.module.js:4054
↓ 5 callersFunctionmatch_bitapScore_
* Compute and return the score for a match with e errors and x location. * Accesses loc and pattern through being a closure. * @param {number} e
lib/jsondiffpatch.umd.js:2753
↓ 5 callersMethodnormalize
()
three-stuff/three.module.js:3665
↓ 5 callersFunctiononFinish
()
three-stuff/dat.gui.module.js:1606
↓ 5 callersMethodpanic
(e)
lib/ruffle-nightly-2022_01_30/ruffle.js:1
↓ 5 callersFunctionparseColourCode
( lineParser, forEdge )
three-stuff/LDrawLoader.js:1090
↓ 5 callersFunctionparseConstant
( value, type )
three-stuff/three.module.js:41235
↓ 5 callersMethodpremultiply
( m )
three-stuff/three.module.js:1174
↓ 5 callersFunctionrectanglesIntersect
(ax, ay, aw, ah, bx, by, bw, bh)
src/game.js:601
↓ 5 callersFunctionremoveNode
( p )
three-stuff/three.module.js:30883
↓ 5 callersFunctionrender
()
src/game.js:5169
↓ 5 callersFunctionrequestAnimationFrame
( callback )
three-stuff/dat.gui.module.js:2215
↓ 5 callersMethodreset
()
three-stuff/zip.min.js:1
↓ 5 callersFunctionsave
()
src/game.js:2835
↓ 5 callersFunctionserialize
( library, element )
three-stuff/three.module.js:7087
↓ 5 callersMethodsetFromAxisAngle
( axis, angle )
three-stuff/three.module.js:2821
↓ 5 callersMethodsetFromRotationMatrix
( m, order, update )
three-stuff/three.module.js:6134
↓ 5 callersFunctionstopIntro
()
src/game.js:5583
↓ 5 callersMethodstopWarping
()
three-stuff/three.module.js:44878
↓ 5 callersFunctiontextureNeedsGenerateMipmaps
( texture, supportsMips )
three-stuff/three.module.js:21780
↓ 4 callersFunctionI
(e)
three-stuff/spector.bundle.js:1
↓ 4 callersFunctionJ
(t,e)
three-stuff/zip.min.js:1
↓ 4 callersFunctionKe
(t,e,n)
three-stuff/zip.min.js:1
↓ 4 callersFunctionUe
(t,e)
three-stuff/zip.min.js:1
↓ 4 callersFunctionXt
(t,e,n)
three-stuff/zip.min.js:1
↓ 4 callersFunction_i
(e,t)
three-stuff/spector.bundle.js:1
↓ 4 callersFunction_setViewport
( target, x, y, width, height )
three-stuff/three.module.js:48494
↓ 4 callersFunctionaddFace
( a, b, c, materialIndex )
three-stuff/three.module.js:11675
↓ 4 callersFunctionae
(t,e)
three-stuff/zip.min.js:1
↓ 4 callersMethodapplyMatrix4
( m )
three-stuff/three.module.js:3458
↓ 4 callersFunctionarrayRemove
(array, value)
src/game.js:544
↓ 4 callersMethodaudioState
()
lib/ruffle-nightly-2022_01_30/ruffle.js:1
↓ 4 callersMethodaudio_context
()
lib/ruffle-nightly-2022_01_30/core.ruffle.7ce43ca87887b5bb218c.js:1
↓ 4 callersFunctionbrickAt
({ worldX, worldY }, { includeFixed = false } = {})
src/game.js:3520
↓ 4 callersFunctioncheckBufferGeometryIntersection
( object, material, raycaster, ray, position, morphPosition, morphTargetsRelative, uv, uv2, a, b, c )
three-stuff/three.module.js:11388
↓ 4 callersMethodclose
()
three-stuff/zip.min.js:1
↓ 4 callersFunctionconnects
(a, b, direction = 0)
src/game.js:3535
↓ 4 callersFunctiondiff_cleanupSemanticScore_
* Given two strings, compute a score representing whether the internal * boundary falls on logical boundaries. * Scores range from 6 (best) to 0
lib/jsondiffpatch.umd.js:2153
↓ 4 callersFunctionequals
( p1, p2 )
three-stuff/three.module.js:30752
↓ 4 callersMethodfromBufferAttribute
( attribute, index, offset )
three-stuff/three.module.js:3889
↓ 4 callersMethodfromSemver
(e)
lib/ruffle-nightly-2022_01_30/ruffle.js:1
↓ 4 callersMethodget
()
three-stuff/z-worker.js:1
↓ 4 callersMethodgetBarycoord
( point, a, b, c, target )
three-stuff/three.module.js:7528
↓ 4 callersFunctiongetColorIndex
( color )
three-stuff/three.module.js:12530
↓ 4 callersFunctiongetCurrentPreset
( gui, useInitialValues )
three-stuff/dat.gui.module.js:3497
↓ 4 callersMethodgetHSL
( target )
three-stuff/three.module.js:8191
↓ 4 callersFunctiongetNormalIndex
( normal )
three-stuff/three.module.js:12513
↓ 4 callersFunctiongetRenderTargetSamples
( renderTarget )
three-stuff/three.module.js:22851
↓ 4 callersMethodgetSize
( target )
three-stuff/three.module.js:4084
↓ 4 callersMethodgetUV
( point, p1, p2, p3, uv1, uv2, uv3, target )
three-stuff/three.module.js:7575
↓ 4 callersFunctiongetZoomScale
()
three-stuff/OrbitControls.js:344
↓ 4 callersMethodintersectTriangle
( a, b, c, backfaceCulling, target )
three-stuff/three.module.js:5068
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