(&self)
| 137 | } |
| 138 | |
| 139 | pub fn mouse_position(&self) -> Vec2 { |
| 140 | self.mouse_position |
| 141 | } |
| 142 | |
| 143 | pub fn is_gamepad_button_down(&self, player: usize, button: GamepadButton) -> bool { |
| 144 | self.gamepad_buttons.is_down((player, button)) |
nothing calls this directly
no outgoing calls
no test coverage detected