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Method is_gamepad_button_released

src/input.rs:155–157  ·  view source on GitHub ↗
(&self, player: usize, button: GamepadButton)

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153 }
154
155 pub fn is_gamepad_button_released(&self, player: usize, button: GamepadButton) -> bool {
156 self.gamepad_buttons.is_released((player, button))
157 }
158
159 pub fn gamepad_axis(&self, player: usize, axis: GamepadAxis) -> f32 {
160 self.axes.get_value(player, axis)

Callers

nothing calls this directly

Calls 1

is_releasedMethod · 0.80

Tested by

no test coverage detected