(&self, player: usize, button: GamepadButton)
| 153 | } |
| 154 | |
| 155 | pub fn is_gamepad_button_released(&self, player: usize, button: GamepadButton) -> bool { |
| 156 | self.gamepad_buttons.is_released((player, button)) |
| 157 | } |
| 158 | |
| 159 | pub fn gamepad_axis(&self, player: usize, axis: GamepadAxis) -> f32 { |
| 160 | self.axes.get_value(player, axis) |
nothing calls this directly
no test coverage detected