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Class AxisState

src/input.rs:236–239  ·  view source on GitHub ↗

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234}
235
236pub(crate) struct AxisState {
237 curr: HashMap<(usize, GamepadAxis), f32>,
238 prev: HashMap<(usize, GamepadAxis), f32>,
239}
240
241impl AxisState {
242 fn new() -> AxisState {

Callers

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Calls

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Tested by

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